Adventure That Cannot Wait for the Sun
In Sargon, Menat-Ha'mait's Flood Festival approaches,
and the museum antiques have come to life?!
To become a real historian,
Padishah's daughter, Pepe, decides to gather gemstones and unlock the secrets of the Shah's treasury!
The river always flows, and the sun rises and sets eternal.
Those willing to slumber find their own feelings once more, and choose a farewell to eternity.
And those who shake off the sun will never stop in their tracks again.
- AS-ST-1: City of Radiance (Interlude)In the museum of Menat-Ha'mait, Acting Curator Anat and Vice Curator Medjehtiqedti await an honored guest: Pepe, daughter of the Padishah. Pepe has come with the intent to borrow the museum's crown jewel: the Nameless General. But she is unaware that the desert bandit Narantuya has also arrived in the city following her.
- AS-1: Warm-Up (Before Operation)When she isn't allowed to borrow an exhibit, Pepe sneaks into the museum at night, placing her gem into the item, only to find it strangely disappears. She is forced to leave when a security guard shows up. The next day, the Nameless General wakes up in the middle of the exhibit.
- AS-1: Warm-Up (After Operation)The frightened crowd flees and Anat faints in shock. Medjehtiqedti helps organize the evacuation, while Pepe, knowing the reason for the Nameless General's resurrection, comes up with an idea to move the mummy and the unconscious Anat to the curator's office.
- AS-2: Special Museum Operation (Before Operation)Pepe examines the reanimated Nameless General in the office, while Narantuya proceeds with her kidnapping plan. Medjehtiqedti encounters 'supernatural events' while evacuating the visitors, and the Minoan tourist Aspasia leads the rest of the visitors out of the museum.
- AS-2: Special Museum Operation (After Operation)Narantuya is stopped and defenestrated by the reanimated mummy. While patrolling the halls, Medjehtiqedti is stunned to discover that other exhibits have begun to move as well. Pepe learns the name of the mummy—Zubayr—in the curator's office.
- AS-3: Take Me Out to the Grand Bazaar (Before Operation)Zubayr tells Pepe that he needs three other gems to help her find the treasury, and the pair search the Menat-Ha'mait night. On the other side of the city, Lazvar, overseer of the gem trading post, instructs his pets to locate the gems.
- AS-3: Take Me Out to the Grand Bazaar (After Operation)At the Harvest Gathering, Pepe realizes that the second-place prize is the gem she is looking for and comes up with a plan to win it. Aspasia recognizes the third-place prize as the other goblet that belonged to her family.
- AS-4: Family Golden Slipper (Before Operation)As the Gathering approaches, Pepe gets ready for the event in her own way, aiming for her desired prize. Aspasia, too, is vying for a prize with Narantuya's help. In the museum, Anat and Medjehtiqedti have a disagreement on how to run the museum.
- AS-4: Family Golden Slipper (After Operation)At the announcement of the competition results, the first place winner forfeits, leaving Pepe and Aspasia without their desired prizes. Narantuya decides to use the gem Aspasia won as bait for Pepe, but unexpectedly, the gem lands in Medjehtiqedti's hands.
- AS-5: A Job for a Museum Collection (Before Operation)To get the gem, Pepe has no choice but to accept Medjehtiqedti's terms, leaving Zubayr behind in the museum to draw in visitors. However, Zubayr is angered by the rude tourists, and leaves after a quarrel with Pepe. He then runs into a distraught Narantuya on the riverbank.
- AS-5: A Job for a Museum Collection (After Operation)Prompted by Narantuya, Lazvar decides to purchase Zubayr. Once the transaction is complete, Lazvar's pets begin to speak and reveal themselves as Sovereigns of Beasts.
- AS-ST-2: Stirring City (Interlude)As he hears the Sovereigns of Beasts, Zhubayr finds that they have been awaiting his return. Lazvar also offers him another gem. Now, he recalls his identity and his duty as an attendant general to the Shah charged with guarding the Shah's glorious treasures.
- AS-6: Whispers of the Past (Before Operation)Zubayr awakens countless constructs to restore the city into the treasure trove he once guarded. He then entrusts the two Sovereigns of Beasts with putting both Narantuya and Pepe through a trial.
- AS-7: Who You Callin' Pet? (After Operation)Pepe is swallowed by Mio at the Great Bazaar. Narantuya encounters Dio in the chaos.
- AS-8: Ends of the Sands (Before Operation)Narantuya refuses to embark on her traditional Nightzmoran Khaganquest and is trapped within the illusion, but Aspasia shatters it by chasing Dio away. Pepe awakens to find herself surrounded by sand.
- AS-8: Ends of the Sands (After Operation)Within the illusion, Pepe experiences everything Zubayr went through. She makes the same choice he did, passes the test, and is released by Mio. Inside the museum, Narantuya decides to prevent the city from sinking into the sands.
- AS-9: Farewell to the Past (Before Operation)Zubayr brings Pepe to the trove and explains his reasons for guarding it. Though Pepe understands, she must fight him to protect the city. Meanwhile, Narantuya and Aspasia argue over who should undertake the most dangerous part of the plan.
- AS-9: Farewell to the Past (After Operation)Pepe destroys Zubayr's gem and stops the constructs' rampage. The treasure of Narantuya's dreams sinks into the crack beneath the city.
- AS-ST-3: Crossroads, New Journey (Interlude)Having survived the crisis, it is time for goodbyes and new journeys.