Darknights Memoir
This is the story of a mercenary, venturing through life and death on the battlefield.
This is the story of a follower, trusted by others yet failing to protect.
This is the story of a dissident, fighting endlessly, scorning life and death all the while.
This is the story of W, and her companions.
- DM-1: Buried (Before Operation)On a chaotic battlefield in Kazdel, the mercenaries Hoederer and Ines accept a new soldier with an unknown background— when one W dies, a new W takes his place.
- DM-1: Buried (After Operation)Months later, after a failed assassination attempt, a messenger returns from Kazdel with a mission from an organization known as 'Babel.' In the midst of turmoil, the mercenaries accept their fate.
- DM-2: By Chance (Before Operation)After taking care of their 'comrades,' W, Hoederer, and Ines decide to split their forces. W and Ines meet first, exchanging words before crossing swords. At this time, the transport team quietly arrives.
- DM-2: By Chance (After Operation)The enemy quickly routs the mercenaries, and Ines, upon waking up, is forced to fight alongside W. Ines pretends to abandon W to ambush their pursuers, but they are still surrounded by powerful enemies.
- DM-3: Extrusion (Before Operation)When W comes to, the mercenaries have already transferred to the former Rhodes Island. While Hoederer participates in a meeting, W is carefully investigating her new surroundings when she meets her King.
- DM-5: Banner (After Operation)Hoederer still chooses to leave Babel. After bidding farewell to Kal'tsit, the two veterans talk on their way out, and W, who remained there, works hard to win the king's approval.
- DM-6: Far Away (Before Operation)The war shifts overnight. Upon learning this information, Hoederer returns to the battlefield to find W on a vengeful rampage. Hoederer invites W to return to the team, and they head towards the frozen land of Ursus.
- DM-6: Far Away (After Operation)The mercenary team encounters a Catastrophe during the transfer. While forced to retreat, W demonstrates a crazed desire to revel in the Catastrophe — her only cover to meet with the messenger.
- DM-7: Cracked (Before Operation)After Scout beheads the mercenary leader, W's team pursues him as agreed. Though Ines considers letting her old comrade go, Scout has already made up his mind.
- DM-7: Cracked (After Operation)In order to inform W of what she learned, Ines risks her life and is intercepted by Reunion. In her last moment, there is only a shadow before her eyes.
- DM-8: Separated (Before Operation)Patriot asks W about Kazdel's past. And now, Hoederer has no choice but to go to Victoria to shake off his enemies. The lonesome W must now decide her own destiny.
- DM-8: Separated (After Operation)Before the Regent and Confessarius, Hoederer is horrified to discover that the Regent had orchestrated everything. He and his messengers must find a way to warn W.
- DM-ST-1: Beg for Mercy (Interlude)Children who instigate, children who are cowardly. They all have gaps within their hearts and have no choice but to rely on each other. Within the possibilities, W also sees herself.